Monday, April 1, 2013
Guide to Super Adventure Box
The newest holiday content for Guild Wars 2 the Super Adventure Box Dungeon, slated to be released on April 1st and will playable for the rest of the month. There must be many players who have played this event yet, and how about this new events?
I guess you have spent several hours on playing it but still not finish it. Here we will make a detail introduction to you.
First, you may go to Rata Sum (third level. Tyria), and at the very north you will see the entrance to the Super Adventure Box.
Second, as you are given 5 lives, and each time you die, you need to use up one life. If you used up all 5, you will be ported into a special chamber where you are tied up and have to face Moto. If you have a Continue Coin, you can hand it to him and continue where you left off. If you don't and you are not in a group, you will be kicked out of Rata Sum and have to start over.
If you are in a group and don't have a Continue Coin, you will be kicked out of Rata Sum but you can zone in, die and then get ported to the latest checkpoint your group has activated.
Continue Coin is a random drop from chests and jumping puzzle chests all around Tyria. You can also buy one for 25 Baubles from either Moto or the vendor in Rata Sum.
Third, you will see a merchant near the entrance that will sell you items in exchanges for Bauble Bubbles and Baubles, currencies you earn inside the Super Adventure Box.
Super Weapon skins 50 Bauble Bubble + 1 gold
Super Backpack Cover 25 Bauble Bubble + 50 silvers
5 Continue Coins 1 Bauble Bubble
Obsidian Shard 1 Bauble Bubble
Crystal 1 Bauble Bubble
6 Philosophers’ Stones 1 Bauble Bubble
Super Adventure Box o'Fun 1 Bauble Bubble
1 Bauble Bubble 250 Baubles
Continue Coin 25 Baubles
Or you can also buy a Miniature Super Trio for 500 gems in the gem store with the following three minis.
Such as:
Super Spider
Super Bee Dog
Super Monkey
After go through the entrance, here we comes with two shopkeepers in the zone of Sunny Glade
The first one is just past the first checkpoint.
Digger (Dig anywhere for a 10% chance to find buried treasures) - 100 Baubles
1-Up (grant one extra life) - 20 Baubles
Key (unlocks chest)
Health Potion
The second one is past the 4th checkpoint and in the back of the little pyramid you have to climb.
Whip (Stun Foes) - 150 Baubles
Digger (Dig anywhere for a 10% chance to find buried treasures) - 100 Baubles
1-Up (grant one extra life) - 20 Baubles
Key (unlocks chest)
Health Potion
At this zone, you need to find 7 Hidden Rooms for the achievement Associate of Secrets
The two shops mentioned above count as two hidden rooms. The rest of the hidden rooms must be accessed via bombs you can purchase later on in zone Dark Woods and Kingdom of Fungus.
1. This hidden room is just behind the waterfall near the start of the zone. Throw a bomb towards the waterfall to open this room.
2. Before you cross the first checkpoint, go left instead of right and there is a spot where you can throw bombs to crack open.
3. First shop after the first checkpoint (see shops above)
4. Right before the 2nd checkpoint
5. Right after the 3rd checkpoint, you have to jump on a small bush to your right after you pass the checkpoint.
6. past the 4th checkpoint, in the room with the little pyramid where the 2nd shop is.
Have pasting the zone of Sunny Glade, you will then pass the second zone of Dark Woods and welcomed the last zone Kingdom of Fungus.
What are your thoughts on the events? If you have any good advice or faster way to finish this event, pls let us know. Gw2gold.net welcomes all friends to give us any suggestions about our Guild Wars 2 gold products or share your wonderful game experience. - See more at: http://www.gogw2gold.com/news/guide-to-super-adventure-box.html#sthash.dx0DYQnA.dpuf
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Saturday, March 23, 2013
Guild Wars 2 skill lags lately to be solved
Earlier in the week someone posted on the forum about Guild Wars 2 skill lag lately. He said that the skill lag has been getting worse day by day. What's worse, he cannot use the abilities in WvW, even when hitting a skill and it goes off 5-10 seconds later. That makes him very frustrating and annoying.
Yeah, that's really a bad feeling when you playing a game, during prime time the game would become almost unplayable due to network lag. So if you want to play it, you have to play after 9.30-10pm. Otherwise the Guild Wars 2 item game lags like crazy. It is even worse if you go to specific zones like Diessa Plateau and Wayfairer Foothills.
It is necessary to deal with the skill lag. On the one hand, that will make older players disappointment with the game and even get far away from the game. On the other hand, as the new updates added into the game, the skill lag will be a big problem for Guild Wars 2 gold players to experience.
As we have reflected this problem to ArenaNet, but they said they are working on it and without anything else. We hope to hear good news from ArenaNet as soon as possible...
- See more at: http://www.gw2gold.net/news/97_6023_new-content-for-the-guild-missions-and-wvw-progression-system#sthash.f21ApKGR.dpuf
More Info:
http://www.gctribe.net/index.php?do=/Jane_Gregson/blog/combat-mode-2-0-preview/
http://younive.com/blog/511/combat-mode-2-0-preview/
http://kurd-book.com/index.php?do=/blog/221723/combat-mode-2-0-preview/
http://www.leapzipblog.com/blog/read/94333/crafting---partial-leveling-efficiency%3F/
http://www.media-sharing.com/article.php?id=23247
Tuesday, March 19, 2013
What one change would you make to GW2?
Okay, bear with me on the reality that this has likely appeared before on Guru as a subject of discussion. I did do a few light browsing with the honorable intention of bumping a comparable topic!
The horrible truth is I was compelled by primal requirements to develop an account here as I am psychologically starved of my already incubated addiction to GW2 (Damnable BWE's!), & I thought I would make an exercise of getting familiar with this board by creating a topic while also somewhat alleviating my Guild Wars 2 gold withdrawal jitters. Holy run on sentence, Batman!
The one factor I would alter: This really is tough as I would like to make PvP gear as accessible as PvE gear is (no random chest content grind), as I see that as an essential challenge, Though more than that I would LOVE it if we could follow a more evily aligned story-line for our characters that nonetheless somehow tied us into slaying dragons (as it must), yet would enable for a fun, more dynamic procedure. In reality I would thoroughly take pleasure in if we Could join the "evil" outcast factions of each race.
So far I wish that we had access to more skill-sets, in particular the utility skills. You have 5 weapon skill slots, & 5 utility skill slots, but 2 of those are mainly going to be used up by a heal skill and your elite; leaving you with only 3 slots to work with. This is a difficulty to me because there are a fairly sizeable level of utility skills, and in pvp you will more than likely have to take at least one stun breaker, lowering your choices down to Two. Take Necromancer for instance, factors like Corrupt Boon & Epidemic are so fantastic, & such a potent niche for the class given how much hinges on boons and conditions in this Guild Wars 2 item game, that they appear practically like a given. Throw in Spectral Armor, and all of your choices are already made for you. Granted, this really is just speculation & theorycraft as I have never played a Necro. Three skill slots just seems to be too few, it must be 5, on top of 1 slot for a heal & one elite skill slot.
More Info:
http://forum.ekolist.cz/viewtopic.php?f=41&t=82162
http://www.trustware.com/forum/viewtopic.php?f=3&t=3895
http://www.msofficegurus.com/forum/forum_posts.asp?TID=4011
http://www.mymarburg.com/blog/101128/legendary-weapon-stealth/
http://dev.stg.brown.edu/ben_sandbox/Vanilla/comments.php?DiscussionID=540&page=1#Item_1
Saturday, March 16, 2013
Tera adds 500,000 players in Europe since going free-to-play
New version of MMO attracts half a million gamers in Europe since business model switch last month; total registered user base now stands at over 1 million.
After the publication of this story, a Tera representative verified with GameSpot that the 500,000 new Guild Wars 2 gold player figure is associated only to the game's presence in Europe and not North America.
The original story follows beneath.
Fantasy massively multiplayer online game Tera added more than 500,000 new players since the game adopted a gratis-to-play business model, Gameforge announced today. The total volume of registered players for Tera: Rising now stands at over 1 million.
Gameforge said it opened six new game servers shortly after the game's gratis-to-play relaunch last month to accommodate the "high demand" for the game. Tera players have created about 1.five million characters since the game switched business models, Gameforge stated.
It was also revealed that the Guild Wars 2 item game's Castanic race is the most popular with new Tera: Rising players, followed by humans & high elves. Warriors are the most well known class, Gameforge stated, followed by the sorcerer plus the archer.
Tera is the most current MMO game to drop its subscription fee, following Lord of the Rings Online, Age of Conan: Hyborian Adventures, EverQuest II, Aion, and Star Wars: The Old Republic. Bethesda has not mentioned if its upcoming MMO game The Elder Scrolls Online will carry a subscription fee, however consultant Nicholas Lovell believes the game will launch with a subscription before going free-to-play.
Learn More:
http://www.unityfmstlucia.com/blogs/item/guild-wars-2-final-with-invisible-players
http://forums.webexcelsolutions.com/forum_posts.asp?TID=43455
http://jeqq.com/guides-for-warrior-as-tank-in-pve-in-guild-wars-2.html
http://www.worthinghockey.co.uk/forum/viewtopic.php?f=2&t=8919
http://www.carmaxx-qatar.com/forum/forum_posts.asp?TID=6935
Wednesday, March 13, 2013
What's the most efficient Karma to gold conversion?
Hey everyone,
Is it possible to convert Karma into gold? I know you can't do so directly, but presumably you can do so indirectly, such as buying mats/exotics from Karma vendors to sell on the TP or salvaging those exotics, or... (Unless you're not allowed to salvage exotics bought with karma--haven't checked.)
If there are ways, which yields the best conversion to Guild Wars 2 gold?
Thanks for any tips.
The only way I know of is to buy the Orrian Jewelry Boxes (or whatever they're called) from vendors in orr. They almost always drop little trash pieces that can be sold to the vendor. It's not much, like 10c per piece, but it's something.
Karma items are soulbound and you can't salvage equipment bought with it. So I can't really think of any other ways.
Buy karma gear, throw it in the mystic forge, sell it on the TP or to the merchant. Keep in mind that accessories you make this way will mostly be soulbound on ACQUIRE and sometimes you won't be able to even sell of them to the merchant (they will simply have no price).
So stick to simple stuff like buying 4 pieces of chest armour or gloves (the reason why I am bringing up gloves is because the Molesmasher's gloves seem to be among the cheapest karma gear you can throw in the MF).
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http://www.devclassified.com/are-ascended-items-restricting-versatility/26630
http://www.gruks.info/article.php?id=83687
http://revview.co.uk/blog/view/45807/amazing-mmorpg-incredible-guild-wars-2
Sunday, March 10, 2013
No Guild Wars 2 expansions presently in the pipeline, Guild Wars 3 not happening anytime soon
The original Guild Wars received three expansions to further enhance the life of the MMO in the preceding years. So it comes as a surprise to fans that despite pretty much a year passing since the release of Guild Wars 2, no plans for an expansion were disclosed. Those fans might be in for quite a few disappointment as developer ArenaNet today confirmed that no expansions are on the cards at present.
"Expansions are certainly something that we'll potentially consider in the future." Guild Wars 2 item game director Colin Johanson said in an interview with IGN. "We don't have a timetable on it. We're open to it, however I think our major focus as a studio is making the living world thought as strong as perhaps can for the players that we have got."
When asked about the possibility of a 3rd entry in the franchise, Johanson mentioned that the team would like to refine the experience of Guild Wars two to the finest they can to keep the fan base engaged as lengthy as doable.
"We want to be in a position to have teams which are practically creating new, innovative features that modify the way that you play our game & grow that experience so it practically feels like you don't leave Guild Wars 2; Guild Wars 2 gets to be Guild Wars 2.5 or Guild Wars three & it continues to grow,"
In spite of being a PC exclusive, Guild Wars 2 gold has sold over 3 Million copies and set a brand new benchmark for MMOs to follow. With the number of subscriptions still on the rise fans will clamor for a sequel someday or the other, & we are certain ArenaNet will deliver.
More Info:
Wednesday, February 27, 2013
Guild Wars 2: Flame & Frost Storm Gathering update coming today
Flame & Frost - The Storm Gathering today marks the release of new content in Guild Wars 2. This new vision has two advantages: one is the PVP add the matching system, and the other is joined to a guild quest system.
The most notable in the new content is the guild task system, the system will offer a lot of challenge task for the same guild players, that not only can enhance teamwork but also get a lot of good reward, and makes the Guild Wars 2 gold game association have more significance.
The PVP also have some changes, such as the original pay championship will be canceled, the game will be formally introduced the qualifying system to distinguish between leisure players and core players, each of the Guild Wars 2 gold players in there will be able to combat with his strength close opponents, in addition to the new version also joined a new PVP map.
The daily tasks have improved in this version which a lot of players feel dissatisfied with. Daily quests will have more change, and GW2 gold players will not feel bored.
Related Site:
http://freida.bloghi.com/2013/02/26/guild-wars-2-hands-on-with-the-spirit-watch-pvp-map.html
http://www.glossitonline.com/blogs/adelaide/14834-
guild_wars_2s_paid_pvp_tournaments_replaced_gratis_tournaments_planet_earth.html
http://gw2goldmiss.blogspot.com/2013/02/darkfall-unholy-wars-new-developer-diary.html
http://jdmpassion.com/forum/viewtopic.php?t=7286
http://www.fllix.com.br/blog/56/039-guild-wars-2-039-gets-new-pvp-map-updated-039-flame-and-frost-039-conte/
http://gw2goldnet.techmaza.in/2013/02/27/guild-wars-2-gets-new-pvp-map-updated-flame-and-frost-content/
http://support.forenworld.at/viewtopic.php?f=8&t=1836
Sunday, February 17, 2013
Guild Wars 2 released plot strategy, players can modify the main process
With the "fire & frost: preview" on-line, the Guild Wars 2 ushered in the very first living story.
"Living Story" strategy will instill new vitality to the game, a series of story line construction in the continuous development of the game world basis, and bring new characters, plot and dramatic moment. GW2 gold players have the opportunity to participate in history, & permanent adjust the Tyria. "Fire and frost: preview" is just the beginning, the player will be a volunteer to help refugees refugees in the future, and little by little into more long new story development process. This process is distinct from large events or get away activities, it has its own achievement system.
Additionally, the official also realise in the password of user list, from February seven began players are obliged to use reset the new password log in, and that as a way to shield the safety of the account.
Read more facts about acquire Guild Wars 2 gold, pls pay more attention to our news.
Friday, February 15, 2013
Guild Wars 2 - ArenaNet Unveils New PvP Map "Spirit Awake" before
With the next chapter of "Frost and Flame" event series ArenaNet will present in late February, a new PvP map in Guild Wars 2. Tyler Bearce now grants in a recent blog entry a brief glimpse of what to expect at the "Spirit Awake" card - the short trailer also gives you equal to the necessary images.
Awakened Spirit: This framed by steep cliffs, inspired by the Norn map await shrines to honor the spirits of the wilderness and a new secondary objective.
The card combines our established system of conquest with the captivating flag conquest system - but here the players are not fighting for a flag but the glowing orb of the climb! Opportunities abound to provide vertical clearance in the form of ever-raging battles on bridges, valleys and cliffs. Also for brawls there is enough opportunity if the Guild Wars 2 gold players make their way to the center in order to gain control of the ball.
How it works: At the beginning of each battle, the ball of the rise appears at an altar, located in the center of the map. To take the ball to himself, the player must successfully withstand a very short period of dialogue. If he has the ball, he would take them to one of three capture points which present themselves to him as the shrines of the Wolf, the Raven and the Bear in the surrounding cliffs. As long as he carries the ball, the GW2 gold player has indeed still have access to all his skills, however, suffers from a 40%-penalty movement that reduces the movement speed and can make neither camouflage nor haste advantage. If he teleports or struck, he drops the ball.
If the ball of the rise is taken to a shrine of the conquest points when the spirit of the wilderness, this shrine is dedicated to, and brings your team immediately bonus points.
If your team controls the capture point, it gets 30 points, if not, it wins 15th The ball is placed on the other hand to an enemy capture point, it neutralizes it in addition to your scored bonus points! 10 seconds for the ball reappears at the altar.
Wednesday, February 13, 2013
Hacked account? Prevention and fixing
I wrote this guide for people who are having concerns with a suspected hacked account & for individuals that wish to prevent their accounts from being hacked. I propose you read the overall subject so you will study how you'll be in a position to do everything you could do in order to shield your own, individual account.
Stopping Measures
First of all, let me start by saying more than 95% of the players out there are using the same name, e-mail address and password for each and every gw2 gold game they play, and for each & every forum they register on. That, to express the least, is not intelligent, not wise at all. Let me give you an example of why this isn't intelligent & why the first n00b can "hack" your account like this.
On these forums i.e., you have registered your account. You had to enter a username, an e-mail address along with a password. All this info is stored into a MySQL Database, to which I have full access to. Sure, the passwords are first encrypted before they're being stored, although for me it would be easy to "crack" those encrypted passwords. I am not going to clarify why or how, just that I've enough experience to say that it is readily doable.
Now, what I could do for instance, is especially simple. I could "crack" your password, & use your e-mail address & password to login to Guild Wars 2. Ta-daa! & that's it. I did not hack anything, I simply used the stored encrypted hash from the database, converted it to an authentic password, & tested it out. & it's that simple in fact. If a hacker would gain access to my MySQL database, he or she would be in a position to do the extremely same factor. So there are plenty of methods that an individual could get a hold of your private password.
Unique E-Mail Address and Password
The rather first thing you need to do in order for your account to be secure and secure, is to make a new e-mail address & make use of a distinctive password for that e-mail account. Be wise, do not register a hotmail account, that is also easy to gain access to for a n00b, once he has a bit of info about you. And, for your Guild Wars 2 gold Account, use a unique password aswell.
When picking out your password, please do not use something like "ilikecookies". Use something that is harder to guess, and harder to crack. Something like "12qW3E$r5T". That is a lot harder to crack than the "ilikecookies" password. Also, it is tough to keep in mind for yourself, which could cause troubles. I've a similar password to the one I just used as an example. I type a sequence on my keyboard which I keep in mind. I do not bear in mind the actual password. A different inividual gave me a tip aswell, what you can also do, is utilizing a lengthy password, with many uppercase things, although which is easy to keep in mind, something like this:
"Fluffy GreenApples ILoveMyKids!". This really is harder to crack but less difficult to keep in mind.
To check if your password is safe, please click on the following link:
How safe is my password?
These uncomplicated items will make a massive difference in security for your account. A considerable amount of potential "hacking attempts" will be eliminated should you use one of a kind and safe, challenging to guess e-mail addresses & passwords. For those of you for who it is too late already. please keep on reading.
Also, never use the same password for your "Guild Wars 2 E-Mail Address" as you use for your Guild Wars two Account. And one last factor, change your password at least once a week. This will also help quit your account from being hacked.
[My account has been hacked!
The rather first thing you need to do when your account has been hacked, is to login to your e-mail account (if you nonetheless can) & adjust the password. Subsequent, try to login to your Guild Wars 2 Account, & request a new password when the page says that your password is incorrect. In case you are lucky, you will get an e-mail with a link so you could alter your password.
Friday, February 1, 2013
Mandatory password change 'Guild Wars 2'
The players that you may be 'Guild Wars 2' you will be tired of looking at the relevant title Launcher ArenaNet's message "You may consider changing the pass of your own." For surely it is time for you to do, at least from next week.
All Guild Wars 2 gold players who have not changed your password since September 2012 should do in a few days, from February 7. According to comments made ArenaNet post in the blog:
When changing the password, the system will not allow you to choose your old password or any password you've seen have been tested against any existing account or nonexistent. So, after changing the password, you can be sure that your new password is unique in Guild Wars 2. However, the password will remain only as long as they do not use it for other games and websites, so please, if you value the security of your account, use your password solely for Guild Wars 2.
Will introduce mandatory password change gradually, so you may not prompted change yours the same day, February 7. However, now is a good time to choose a new password and unique.
So you know, if you will not lose your characters and be exposed to not visit anymore Tyria, thinking id password.
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Thursday, January 31, 2013
Gratis for All: The West: The most realistic fantasy MMO
There's something distinctly unfair about being an American fantasy fan. Should you take pleasure in all the movies or run around in all the splendid fantasy landscapes you will speedily notice how un-American the inhabitants are. Sure, monsters or knights in a fantasy MMO do not honestly belong to any 1 nationality or time, however they're more likely to sound like they are from England rather than Lengthy Island. It's not fair. What do Americans have in their past that's something as cool as knights and swords?
The West is one of those games & Innogames is 1 of those publishers that on the whole causes readers to shrug when they read a story about either. Although if Facebook "likes" are any indication, The West isn't just a further tiny indie game that doesn't exist for the reason that you have never heard of them. 107,000 likes on Facebook shows a Guild Wars 2 gold game with a pretty powerful community, no matter the publisher. (Take many time to compare like numbers from exclusive games, you will be shocked.) In comparison, Guild Wars 2 has 863,000. Grepolis, a further Innogames title, has 385,000. Hardly scientific, nevertheless nonetheless a neat comparison.
Innogames has been doing really well for quite a while & they effortlessly fall into the category of one of my favorite publishers. I love their method to development; they want to make MMOs for basically every type of player on practically any piece of technology. The eventual objective, according to an interview I did with them at GDC Online 2012, is to make each game available across PC & mobile. They also design gw2 gold games that may be casually hardcore, meaning that a game like The West may be enjoyed in 15-minute chunks or epic eight-hour sessions. I are apt to play it only a variety of occasions a day however still manage to get quite a bit done.
Wednesday, January 23, 2013
Guild Wars 2 Live Stream Summary for online worlds
Our colleagues from Onlinewelten.com have published a comprehensive summary of yesterday's live streams coming to Guild Wars 2 content.
In the past few days we have repeatedly reported on upcoming content at ArenaNet's hit MMORPG Guild Wars 2. At yesterday hosted the developer a comprehensive live stream event where also turned back all about the future of the dynamic MMORPGs. If you missed the show you should, you can watch the archive of the live stream to hear a recording. Should you, however, only be interested in the facts, we put you the comprehensive summary of our network partners page Onlinewelten.com his heart. There Anja Gellesch has compiled all the highlights of the stream.
excerpt
"How ArenaNet announced already, the development team not only new content and features, but also the existing zones and dungeons dedicated to be revised so that the players will be motivated to look at all areas in the gw2 gold game. Among others, new achievements, including new rewards for the achievements in the game. specifically, well adjusted once the daily and monthly achievements. Moreover come specially recruited for guild news. Overall, over one hundred new rewards are planned to be connected to the successes and guilds. come with the next patch changes and new rewards for Orr. "
Thursday, January 17, 2013
Guild Wars 2: death knell for free server transfer
ArenaNet implemented a feature which allows you to play outside of your server with your friends, while providing the ability for free server transfers.
In the past,gw2 gold players of Guild Wars 2 jump on your mood from one server to the next home and looked like most, faced with the limitation to the chance this can only perceive every seven days. From 28 January 2013, however, the transmission of a character with additional cost to the customer of ArenaNet will be connected - as it actually was from the outset in planning for the MMORPG. However holds ArenaNet is a loophole allowing so-called playing as a guest, which it is planned to introduce parallel.
It is understood that in this context the question of where this is the difference with the previous situation. Well, actually there are some limitations. Server guests will not have access to the World vs. World, nor can they often visit a day different realms. Moreover, the probability is higher, in a well-filled overflow server to land on card. Total also just visit the same regions of servers is allowed. Anyone who has been entrenched in Europe which makes the leap across the pond no.
You are on the lookout for more news, trailers, screenshots and articles about Guild Wars 2? Then look have a look on our gw2gold.net.
Tuesday, January 15, 2013
The game at the end of Guild Wars 2, revisited
I are inclined to dislike the term "endgame" since I suspect most folks have scribbled out their own definition of the word and that any individual who dares to use it in reference to something outside of that definition is summarily dismissed and excommunicated. I'm never quite certain what it's I'm being excommunicated from, mind you, though there's definitely a feeling of being suddenly, inexplicably, apart. Alien. Other.
Anyway, I hope we can agree that endgame is what happens at the, well, end of the game -- after the game has been, in a lot of way, finished. We all know that this really is ludicrous, right? As lengthy as you are playing the game, the game is not ended, & expecting that it will change substantially sufficient to be classified in a new way is sort of silly. Although men and women persist in making use of the term, & they persist in differing over when, precisely, the endgame starts. Does it start when you've hit the gw2 gold game's level cap, if there is 1? How about when you've finished the game's storyline, if it has 1?
You might've realised that I'm type of endgame agnostic. Regardless, let's go ahead & speak about Guild Wars 2's.
If you are an extremely long-term & faithful reader of this column, you may bear in mind that we addressed this subject a lot of months before launch. Before the game was a substantial thing. Before, in simple terms, we were in the know. We are now in the know, & as I have hit 80 (twice!) & finished the principal storyline (once!), I suppose that what I'm doing is, if not endgame appropriate, at least incredibly endgame-like.
What you do in the endgame zone depends on what you need from the game. That might sound silly, however the moment I say, "Well, you need to start doing this thing over here," I just know that a person is going to share "Although I don't need that; I want to do this other thing!" You know what? You do whatever factor makes you content.
Let's say shiny gear makes you pleased. Well, then you'll possibly be going into the Fractals of the Mists quite a lot. Individuals have reached staggeringly, mind-blowingly, astoundingly high levels in the Fractals dungeon. I'm at, like, 5. Potentially six. The scenario is that I'm at 5 or six however I have been in 20 or 30 times thanks to the complete thing where you could only go in at the highest frequent level, and I'm genuinely poor at being picky about those kinds of items.
Happily for folks like me, a alter is a-comin'. ArenaNet's Isaiah Cartwright lately revealed 2 vast, astounding changes coming up. The very first is that the current problem of disconnected gw2 gold players being unable to rejoin the party (made all the worse by the high amount of disconnects from that dungeon) will have a workaround. The 2nd & possibly more astonishing adjust is that parties will have the ability to enter at the highest tier available to any 1 member of the party. If I were to enter with a lot of buddies who had, say, level 22 unlocked, we could enter in at that level. At the end of the round of fractals, everyone who was at or beneath that level would go up a tier.
But we weren't honestly talking about that, were we?
So you figure out what you need to do & you start doing items that assist you get there. I assume that if dungeons or replays or dynamic events or PvP are your factor, you have pretty much got the basic fundamentals handled. If your "endgame" is just "more of the same stuff you've been doing this complete time because that was basically kind of fun, you know?" then you're set. The endgame is before you, & I'll be darned if it ain't behind you, too.
There are a considerable amount of methods to get what you need. I'm going to go under the assumption that most folks' PvE endgame translates, although roughly, to "make an exorbitant volume of revenue &/or accrue an impossible quantity of other in-game resources and/or currencies." After that step there could or could not be a step where you spend it on stuff. I'm not here to judge.
Sunday, January 13, 2013
Mike O’Brien on Account Security
I’d like to take some time to talk about account security: how you can help keep your account secure, and what we’re doing to help keep your account secure.
If you take one thing from this blog post, it should be this: in today’s security environment, you must use a unique password for any account you care about. If you currently use the same password for Guild Wars 2 gold that you use anywhere else, immediately change your Guild Wars 2 password to a new, unique password.
How Hackers Steal Accounts
Most of the security advice we've all seen through the years has focused on how to choose a strong password. You might therefore think that the primary way hackers break into accounts is by preying on accounts with weak passwords, perhaps scanning every word in the dictionary looking for matches. That’s rarely the case.
The basic truth is this: hackers steal game accounts because they already know the account name and password. They know them because they stole them (via security breaches or spyware) from another game or site where the person used the same account name and password.
So unfortunately, if the lesson you’ve learned from security advice through the years is to pick a single complicated password, memorize it, and then use it everywhere, that’s exactly the wrong lesson for today’s security environment. To keep accounts on different sites secure in today’s environment, you need to use a unique password for each account.
We have some ability at ArenaNet to watch hacking attempts live, and it tells a fascinating story. We watch as hackers use tens of thousands of different IP addresses to scan through millions of attempted account names and passwords, almost all of which are for accounts that don’t even exist in our database, looking for matches. They’re not guessing or brute-forcing passwords; they’re trying a very specific account name and password for each attempt. For example, account name “joe.user@example.com”, password “alligator101″. If they don’t get a match immediately, they may try a variant like “alligator100″ or “alligator102″, then they quickly move on to the next entry on their list. And it’s interesting to see that the passwords on these lists are mostly quite good passwords. For every one account on the hackers’ lists with a password like “twilight” (real example, ಠ_ಠ), there are dozens of accounts with good strong passwords. So the world at large clearly knows how to pick good passwords; the reason people are still getting hacked is because they use the same passwords on multiple sites.
The security environment has certainly changed. We didn’t see hackers testing these vast lists of stolen account names and passwords when we launched the first Guild Wars. But in recent years, a truly staggering number of game companies and web sites have had their account databases breached. These reports of security breaches — 77 million accounts, 25 million accounts, 24 million accounts, untold millions more — may seem abstract, too big to be real, but they’re obviously not. The information stolen from database breaches is worth a lot of money to hackers, who can take the stolen account credentials and use them to attack each new game that’s released.
So if it ever seemed safe to memorize one strong password and then use it for multiple accounts, it certainly isn’t safe anymore. Today it’s critically important to use a unique password for each account you care about and want to keep.
Email Authentication
We have a feature in place, email authentication, that’s designed to help keep your account secure even if a hacker does know your account name and password.
Here’s how it works. When you first login, we ask you to validate your email address. After that, whenever you attempt to login from a new location, we send email asking you to approve or deny the login attempt.
So keep in mind, if you ever see an unexpected email asking you to validate a login attempt from a location where you’re not playing from, that means a hacker already knows your account name and password! The only thing that’s keeping him from logging in as you is the email authentication system! Change your password immediately.
Unfortunately, even with this system in place, people still get their accounts hacked. Here’s how. First, about a third of players haven’t verified their email address yet. We can’t require email authentication for players with unverified email addresses. Second, in many cases hackers have stolen credentials for the player’s email account too, and thus can access the authentication email message and approve their own login attempt. In particular this happens because people use the same password for their email account as they do for their Guild Wars 2 account and other accounts.
So, to be protected, be sure to verify your email address, and be sure to use a different password for your email account than you use for your game account.
Two-Factor Authentication
With email authentication in place, you can further protect your account by setting up two-factor authentication on your email account. Which, honestly, is a good idea anyway. Using email authentication this way protects your account in a very similar way to typical gw2 gold game implementations of two-factor authentication: the game will challenge any login attempt from a new location in a way that you’ll have to use two-factor authentication to approve.
We know customers also want a native implementation of two-factor authentication, and we want it too. This is an area where we should act faster as a company, and we’re going to. We had our own homegrown implementation of smartphone two-factor authenticator in testing, but we’re going to pull it back and instead integrate Guild Wars 2 with Google Authenticator, which already has robust authenticator implementations on most major smartphone platforms. We expect to roll this out in the next two weeks.
Two-factor authentication is a great tool for security-conscious customers to protect their accounts. But we know it will take time to get a significant portion of our customer base to adopt two-factor authentication, and in the meantime people are getting hacked every day by creating accounts with account names and passwords that hackers already know. So we need a solution that can protect everyone, not just the most security-conscious, and do it quickly. Thus we’re rolling out our next initiative, password blacklisting.
Password Blacklisting
Since we’ve been observing hackers constantly scanning accounts that don’t even exist yet, waiting for someone to create those accounts, we obviously want to make sure that if those new customers do join the game, they don’t use the password that the hackers are waiting for. Thus we’re building a blacklist of all the passwords that hackers are scanning for — it’s already at 20 million passwords and growing — and we’re preventing new customers from choosing any of those passwords. (The blacklist contains passwords only, not account names.)
This system has substantially eliminated hackers’ ability to steal new accounts, as all new accounts now cannot possibly match what the hackers have been scanning for. The rate of account hacking was about 1.5% for accounts created before this blacklist was in place, and is about 0.1% for accounts created after.
Because this has been so successful at protecting new accounts, we want to extend it to protect existing accounts too. But it’s harder for us to know whether passwords of existing accounts are known to hackers: it’s difficult to distinguish between a login attempt by the real customer and a login attempt by a hacker. So we’ll take the safe approach and ask all existing customers to change their passwords, and blacklist everyone’s old password in the process.
This all leads to the following request. All existing customers, please change your password. When you change it, the system won’t allow you to pick your previous password, or any password that we’ve seen tested against any existing or non-existent account. Thus, after changing your password, you’ll be confident that your new password is unique within Guild Wars 2. (However, your password only stays unique if you then don’t use it for other games and web sites, so please don’t!)
In the coming weeks we’ll ramp up this call for players to change their passwords, and may require a password change for those users who haven’t already voluntarily changed their passwords.
By the way, if you have trouble thinking of a new unique password, now that millions of possible passwords are blacklisted, we advise you to build a password out of four random words, as shown in this comic strip. Use a password like “correct horse battery staple”. As the comic strip calculates, even if everyone selects their words from the same 2,000 most common words, that’s still 16 trillion possible passwords. We’ll soon introduce a random password generator to suggest passwords like that.
Database Breaches
We’ve seen some players theorize that hacked accounts were due to a Guild Wars database breach. We have very strict blocks in place to keep network attacks from reaching our customer databases, and a team constantly monitoring for any signs of intrusion, and we’re confident that there has been no such breach.
We take security very seriously. Perhaps you can tell from this blog post. And of all the things we protect at ArenaNet, we protect our customers’ data most of all.
Companies like Blizzard and Valve presumably also had a commitment to security, yet they ultimately suffered breaches of their account databases. One day will we become such a target that a hack attempt will finally overwhelm our defenses?
If that ever were to happen, we’d be up-front with you about it, and we’d take immediate steps to ensure that it didn't lead to widespread account hacking. And here’s something else to think about. Because we’re requiring all Guild Wars 2 players to use unique passwords for Guild Wars 2, there’s actually nothing a hacker can steal from Guild Wars 2 to help attack other games or web sites. Using unique passwords benefits you both ways. In general, making a commitment to use a unique password for each account you care about is the best way to protect yourself, not only from being hacked today, but also from being hacked as the result of any future security breach of any company you deal with.
Commerce Security
We’ve seen a very few cases where hackers purchased gems on accounts after hacking them. This is an uncommon type of attack because we do have in-game restrictions in place to prevent wealth from being transferred off an account in a case like this.
We’ve deployed new restrictions to prevent hackers from using stored credit cards on stolen accounts in this way, and we also now provide users the option to delete stored credit cards.
Of course, if any customer finds that a hacker has created unauthorized charges against his credit card, that player can contact our support team to get the charges refunded.
Best Practices
This blog post has focused on hackers using stolen credentials to compromise new accounts, because that’s primarily what we’re seeing today. But the more we solve that problem, the more hackers will turn to other tricks, so it’s important for everyone to remain vigilant in other forms of account security.
Phishing – If an email links you to a site that asks you to type in your password, don’t type in your password. It could be a fake site. Go to the real account management site by typing “account.guildwars2.com”, or use a bookmark.
Social engineering – If someone claims to work for ArenaNet or NCsoft and asks you for your password, don’t tell them your password. Our customer support team doesn't need your password.
Trojan horses and spyware – Don’t download and run software, or open files attached to emails, from a source you aren't 100% sure about. Malicious software can install a keylogger on your system to record your passwords and transmit them.
Email security – Keep the email address associated with your Guild Wars 2 account secure, just like you keep your Guild Wars 2 account itself secure. Use a strong, unique password there too, which you've never used anywhere else.
The Root Cause
Why do hackers work so hard to steal accounts? Because they make money from it.
Real-money trading companies want to sell you gold for cash. To do that, they have to collect the gold, and they have to advertise it. They collect gold by looting it off stolen accounts, and by using stolen accounts for botting. They advertise it by using stolen accounts for spamming.
If people wouldn’t buy gold from these real-money trading companies, the cash incentive to steal accounts would disappear. We’d see almost no account hacking, account looting, organized botting, or spamming ads.
We used to think wistfully about that with the original Guild Wars, and posted challenges to our players to stop supporting the real-money trading companies. But we knew that it was ultimately a lost cause. You can’t stop people from buying something they want to buy.
So with Guild Wars 2, we legitimatized buying gold, but did it in a way that puts the power in the hands of the players, not in the hands of the real-money trading companies. Players who want to buy gold can now do it in the game, in an open market with other players, trading gold for gems, which the receiving players can use to buy any microtransactions they want but can’t convert back to cash. As long as players purchase their gold this way, there isn’t a flow of cash back to the real-money trading companies, and thus there isn’t a profit incentive to hack accounts.
So the roots of our protection go deep into the design of Guild Wars 2, and we’ll leverage that design to keep Guild Wars 2 a safer environment than traditional MMOs.
But nothing is black-or-white. No matter how much we remove profit incentive, the fact remains that Guild Wars 2 is a popular game, and any popular game will attract hackers. So we keep security at the forefront of everything we do. We introduce new features, such as email authentication, two-factor authentication, and password blacklisting, to help keep accounts secure. We maintain an open dialog with our players about what the real threats are, so that players know how to protect themselves. And we have a team of GMs standing by to help those who do get hacked.
Security is all about details, so thank you for reading this far. Please change your password and use the other tips in this post to protect your account. And we’ll maintain our focus on account security, and work tirelessly to protect our customers.(Original post)
-Mike O’Brien
http://glamourrunway.com/blogs/entry/Where-Guild-Wars-2-goes-wrong-
http://imperialementvotre.org/v2/member/blog_post_view.php?postId=1057
http://ftlif.com/blog/21008/unwrapping-the-mystery-of-gw2s-wintersday-boxes/
Thursday, January 10, 2013
Survey on technical problems of Guild Wars 2
In a few days, Guild Wars 2 will be out for four months. However, many community members continue to report technical problems.
To see a little better the impact of these problems on the community, a survey was launched on the forums Guild Wars 2.
Are you experiencing technical difficulties on Guild Wars 2?
No problems, everything works!
Some clipping issues but it's still playable.
Some lag issues and clipping, but nothing crippling.
Major clipping issues affecting my enjoyment of the gw2 gold game
Major clipping issues and lag affecting my enjoyment of the game
I pay a subscription to a VPN to play again in Guild Wars 2.
I'm already gone just because of these technical problems.
It seems that if the modem is oriented towards Seattle wrapped in a slice of ham, one moonlit night, GW2 works!
Wednesday, January 9, 2013
ArenaNet bans some users from Guild Wars 2
Some players of Guild Wars 2 has been banned permanently after having used an exploit Wintersday event introduced, linked to the Christmas holidays.
The flaw allows gw2 gold players to multiply the ectoplasm using the process of crafting, which has reduced significantly the market price of the rare ingredient.
As often happens in these cases, many users banned protested saying he could not know that the procedure was illegal, but ArenaNet was adamant.
"When you use something, and if they receive two, then four, then sixteen, and so on, you know very well that it is simply wrong," replied the users in question Gaile Gray of ArenaNet.
Sunday, January 6, 2013
MMO-ing: Is Now the Time to Rediscover The Secret World?
The Secret World might not get as much attention as World of Warcraft, Guild Wars 2, or Star Wars: The Old Republic, however the Lovecraftian MMO is nonetheless alive and well.
Thanks to the gw2 gold game's elimination of a necessary subscription and its appearance on Steam's Winter Sale, the financial barrier for entry is at an all-time low.
So... ought to you let the hugely-multiplayer survival horror title acquire dust in your Steam library? Or should you make it your new MMO of choice?
We'll try to get to the bottom of that in this week's MMO-ing...
Fashion Over Function
The way an MMO toon looks is nearly always useful. Not only do we have to stare at them for hours on end, but pals & strangers will be checkin' 'em out too-it is a long-running tradition in MMOs to evaluate a player's experience level by quickly eyeing up their gear.
Back in the old days, you can tell which WoW hunters had put in their time at Blackwing Lair & Molten Core by the ridiculous purple armor set they rocked with pride. In the event you spotted those giant purple shoulderguards on the Zeppelin to Undercity, you knew you were in the presence of a celebrity.
The elimination of armor sets is one more way that The Secret World attempts to break the MMO mold.
Sure, you will get equipment that raises your stats, however your outfit is entirely unrelated. If you wish to rock a halter top & many skinny jeans, the in-game retail shop can make that take place.
Despite the fact that our characters in The Secret World may not look as epic as some of their MMO counterparts, their duds suit their surroundings. This really is a world of secrets & shadows, so running around in chail mail doesn't precisely scream subtlety.
Yet what the game loses in readily recognizable high end gear, it makes up for in personalization. My character may look like a common punk rocker, however he still feels distinctive; there are not 500 other toons running around wearing the same armor from head to toe because it provides the greatest agility expand.
New outfits might be bought at in-game shops or earned by way of the completion of missions and battles.
Guild Wars two pulls off a similar trick with dyes & its own in-game retail store, however ArenaNet's game offers considerably less duster coats.
Saturday, January 5, 2013
'Guild Wars 2' Says Goodbye to Wintersday Content In New Update
The world of Guild Wars 2 returns to standard with the removal of Wintersday content.
Wintersday is over, and Guild Wars 2 gold has been patched up to remove the content that seemed like a permanent fixture in the world of Tyria for close to a month. The presence of Toymaker Tixx & his presents and toys made up a immense part of the Lion's Arch experience.
With Christmas over & done with, a brand new update has been issued to remove the aforementioned content, so you will not find mysterious presents spawning in the middle of nowhere now that they are gone. Furthermore, you won't have the ability to purchase Wintersday items from the Black Lion Trading Company Gem Retail shop anymore.
Then again, ArenaNet notes that the Wintersday Merchant will remain in Lion's Arch for a while longer, so gw2 gold players will have a last chance to exchange their old socks and hats for Wintersday gifts.
The update comes with a little resolve for the Mesmer, whose Shatter capabilities now share a global 0.25 2nd recharge, to quit a number of shatter effects triggering on the same illusion. The Mesmer's Shattered Strength trait now grants 1 stack of may per illusion shattered, so the character ought to be a tiny beefier in combat.
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